Triple
T14780425
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Daario Naharis |
E347374
|
entity |
| Predicate | associatedWith |
P37
|
FINISHED |
| Object | Yunkai |
E343658
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Yunkai | Statement: [Daario Naharis, associatedWith, Yunkai]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Yunkai Context triple: [Daario Naharis, associatedWith, Yunkai]
-
A.
Yunkai
chosen
Yunkai is a slave-trading city-state on the southern coast of Essos in the world of "A Song of Ice and Fire" and its TV adaptation "Game of Thrones."
-
B.
Kintoor
Kintoor is a village in Uttar Pradesh, India, historically known as a center of Shia Muslim scholarship and the ancestral home of the Sadaat-e-Kintoor.
-
C.
Shandar
Shandar was a French avant-garde record label known for releasing experimental and free jazz recordings in the 1970s.
-
D.
Karnaca
Karnaca is a major coastal city and primary setting in the video game Dishonored 2, known for its wind-swept streets, distinct southern-European-inspired architecture, and political intrigue.
-
E.
Tynaarlo
Tynaarlo is a municipality in the northeastern Netherlands known for its rural character and location between the cities of Groningen and Assen.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d822e9b9e08190bedcc31a163fda82 |
completed | April 9, 2026, 10:06 p.m. |
| NER | Named-entity recognition | batch_69deca9c7cac8190ba900df95e42e318 |
completed | April 14, 2026, 11:15 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69fe388d398c81909d275f487cc38d9c |
completed | May 8, 2026, 7:25 p.m. |
Created at: April 10, 2026, 1:31 a.m.