Triple

T14764396
Position Surface form Disambiguated ID Type / Status
Subject Google infrastructure E346956 entity
Predicate instanceOf P0 FINISHED
Object proprietary technology stack C35110 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: proprietary technology stack
Context triple: [Google infrastructure, instanceOf, proprietary technology stack]
  • A. proprietary game engine
    A proprietary game engine is a privately owned, closed-source software framework used by a specific company or developer to create, run, and optimize video games, typically not licensed for public modification or broad third-party use.
  • B. proprietary codec
    A proprietary codec is a closed, privately owned method for encoding and decoding digital data (such as audio or video) that typically requires licensing or permission to use.
  • C. proprietary license
    A proprietary license is a legal agreement that grants users limited rights to use, but not freely modify or redistribute, software or other intellectual property owned and controlled by a specific individual or organization.
  • D. proprietary file format
    A proprietary file format is a data storage structure whose specifications are owned and controlled by an individual or organization, often restricting interoperability and requiring specific software to access or modify its contents.
  • E. proprietary governor
    A proprietary governor is a colonial-era official or authority figure granted governing powers over a territory by a private owner or chartered company rather than directly by a sovereign state.
  • F. None of above. chosen

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d822e8896c819091169882f9b20486 completed April 9, 2026, 10:06 p.m.
Created at: April 10, 2026, 1:30 a.m.