Triple
T14745380
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Jade Sea |
E346454
|
entity |
| Predicate | borderedBy |
P224
|
FINISHED |
| Object |
Isle of Iron
The Isle of Iron is a small, metal-rich island located within the Jade Sea in the world of Guild Wars.
|
E1118619
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Isle of Iron | Statement: [Jade Sea, borderedBy, Isle of Iron]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Isle of Iron Context triple: [Jade Sea, borderedBy, Isle of Iron]
-
A.
Isle of Copper
The Isle of Copper is a notable island region in the Jade Sea of the Guild Wars universe, known for its rich mineral resources and strategic location.
-
B.
Sentinel Island
Sentinel Island is a small, uninhabited island located within Lake Mead, a large reservoir on the Colorado River in the southwestern United States.
-
C.
The Isle
The Isle is a nickname for Pacific FC, a Canadian professional soccer club based in Langford, British Columbia, competing in the Canadian Premier League.
-
D.
Ironbound Island
Ironbound Island is a rugged, privately owned island off the coast of Maine near Bar Harbor, known for its dramatic cliffs, spruce forests, and views within the Frenchman Bay area.
-
E.
Tick Island
Tick Island is a small island located within Rice Lake in Ontario, Canada.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Isle of Iron Triple: [Jade Sea, borderedBy, Isle of Iron]
Generated description
The Isle of Iron is a small, metal-rich island located within the Jade Sea in the world of Guild Wars.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Isle of Iron Target entity description: The Isle of Iron is a small, metal-rich island located within the Jade Sea in the world of Guild Wars.
-
A.
Isle of Copper
The Isle of Copper is a notable island region in the Jade Sea of the Guild Wars universe, known for its rich mineral resources and strategic location.
-
B.
Sentinel Island
Sentinel Island is a small, uninhabited island located within Lake Mead, a large reservoir on the Colorado River in the southwestern United States.
-
C.
The Isle
The Isle is a nickname for Pacific FC, a Canadian professional soccer club based in Langford, British Columbia, competing in the Canadian Premier League.
-
D.
Ironbound Island
Ironbound Island is a rugged, privately owned island off the coast of Maine near Bar Harbor, known for its dramatic cliffs, spruce forests, and views within the Frenchman Bay area.
-
E.
Tick Island
Tick Island is a small island located within Rice Lake in Ontario, Canada.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d822e6f1c88190bc494d491a907114 |
completed | April 9, 2026, 10:06 p.m. |
| NER | Named-entity recognition | batch_69dec7d002708190a32a4a45e96fc389 |
completed | April 14, 2026, 11:03 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69fe0ce843a481908f376172d4a8b70a |
completed | May 8, 2026, 4:18 p.m. |
| NEDg | Description generation | batch_69fe13669908819092e555eaa85a5e8c |
completed | May 8, 2026, 4:46 p.m. |
| NED2 | Entity disambiguation (via description) | batch_69fe13e4d464819093d796629ae593e8 |
completed | May 8, 2026, 4:48 p.m. |
Created at: April 10, 2026, 1:30 a.m.