Triple

T14703143
Position Surface form Disambiguated ID Type / Status
Subject Sergeant Calhoun E345358 entity
Predicate instanceOf P0 FINISHED
Object video game character within film C2757 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: video game character within film
Context triple: [Sergeant Calhoun, instanceOf, video game character within film]
  • A. video game character
    A video game character is a fictional, interactive entity within a game world that the player controls or encounters, defined by its abilities, appearance, behavior, and role in the game's narrative or mechanics.
  • B. video game fictional entity
    A video game fictional entity is any imagined character, creature, object, or construct that exists within the narrative or interactive world of a video game, defined by its designed attributes, behaviors, and role in gameplay or story.
  • C. video game
    A video game is an interactive digital entertainment experience in which players engage with visual and audio content through input devices to achieve goals, overcome challenges, or explore virtual worlds.
  • D. film character chosen
    A film character is a fictional or real-life persona portrayed within a movie’s narrative, defined by their traits, motivations, relationships, and actions that drive the story forward.
  • E. Nintendo character
    A Nintendo character is a fictional persona created or licensed by Nintendo that appears in its video games, media, and related merchandise, often embodying distinctive abilities, personalities, and roles within their respective game worlds.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d822e4a8c08190a155df736bb7bc13 completed April 9, 2026, 10:06 p.m.
Created at: April 10, 2026, 1:28 a.m.