Triple
T14637010
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Kingdom of Bithynia under Prusias II |
E343632
|
entity |
| Predicate | hasUrbanCenter |
P2106
|
FINISHED |
| Object | Prusa |
E325737
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Prusa | Statement: [Kingdom of Bithynia under Prusias II, hasUrbanCenter, Prusa]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Prusa Context triple: [Kingdom of Bithynia under Prusias II, hasUrbanCenter, Prusa]
-
A.
MakerBot
MakerBot is a pioneering American 3D printer manufacturer known for popularizing desktop 3D printing for consumers, educators, and professionals.
-
B.
Prusa ad Olympum
chosen
Prusa ad Olympum was an ancient Greek city in northwestern Asia Minor, situated at the foot of Mount Olympus in the historical region of Bithynia (modern-day Bursa, Turkey).
-
C.
Anet
Anet is a small commune in northern France’s Eure-et-Loir department, known for its historic Château d’Anet and its location near the Eure River.
-
D.
SLM Production Group
SLM Production Group is a film production company best known for its involvement in the 1984 adventure-romance movie "Romancing the Stone."
-
E.
Saber3D
Saber3D is a proprietary game engine developed by Saber Interactive, used to power fast-paced, visually rich first-person shooters and other modern 3D games.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d822dffc3c8190aa173b90761bffda |
completed | April 9, 2026, 10:06 p.m. |
| NER | Named-entity recognition | batch_69deb4aca6448190adf1042dfbfef716 |
completed | April 14, 2026, 9:42 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69fda934ec3c81909eb3c3a54260436b |
completed | May 8, 2026, 9:13 a.m. |
Created at: April 10, 2026, 1:26 a.m.