Triple

T14622757
Position Surface form Disambiguated ID Type / Status
Subject When I'm Gone E343263 entity
Predicate hasBside P15273 FINISHED
Object Dangerous Game E840702 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Dangerous Game | Statement: [When I'm Gone, hasBside, Dangerous Game]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Dangerous Game
Context triple: [When I'm Gone, hasBside, Dangerous Game]
  • A. Dangerous Game chosen
    Dangerous Game is a song featured on the self-titled album "Self-Titled."
  • B. "The Killing Game"
    "The Killing Game" is a two-part Star Trek: Voyager episode in which the Hirogen force the crew into deadly World War II holodeck simulations aboard their own ship.
  • C. The Human Game
    "The Human Game" is a track by the electronic music duo Duality, known for its atmospheric production and introspective tone.
  • D. Cold Game
    Cold Game is a track featured on the hip-hop album "Doggumentary" by Snoop Dogg.
  • E. The Gin Game
    The Gin Game is a Pulitzer Prize–winning two-character play by D.L. Coburn that uses a series of gin rummy games between elderly nursing home residents to explore themes of aging, loneliness, and human frailty.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d822dffc3c8190aa173b90761bffda completed April 9, 2026, 10:06 p.m.
NER Named-entity recognition batch_69deb468acc4819083b7e818d5cec809 completed April 14, 2026, 9:40 p.m.
NED1 Entity disambiguation (via context triple) batch_69fda9288e748190bf65a01803265a73 completed May 8, 2026, 9:13 a.m.
Created at: April 10, 2026, 1:25 a.m.