Triple

T14535107
Position Surface form Disambiguated ID Type / Status
Subject Axel F E341022 entity
Predicate title P38 FINISHED
Object Axel F E341022 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Axel F | Statement: [Axel F, title, Axel F]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Axel F
Context triple: [Axel F, title, Axel F]
  • A. Axel F chosen
    "Axel F" is an iconic 1984 electronic instrumental theme composed by Harold Faltermeyer, best known as the signature synth-driven tune from the film *Beverly Hills Cop*.
  • B. Axel
    Axel is a child associated with Nairobi, a character from the Spanish television series "Money Heist" (La Casa de Papel).
  • C. Axel
    Axel is a town in the Dutch province of Zeeland, known historically as a fortified settlement and now part of the municipality of Terneuzen.
  • D. Axel
    Axel is a given name associated with the Finnish painter Akseli Gallen-Kallela, renowned for his depictions of the Kalevala and contributions to Finnish national romantic art.
  • E. Axel
    Axel is a main character in Minecraft: Story Mode, known as a loyal but impulsive member of Jesse’s group who often provides comic relief and brute strength.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d822dac79c8190a84a073f3cbaced5 completed April 9, 2026, 10:06 p.m.
NER Named-entity recognition batch_69deb1b9d39881908c7a3a5b17d432af completed April 14, 2026, 9:29 p.m.
NED1 Entity disambiguation (via context triple) batch_69fd94acd8288190a91bf09220126e13 completed May 8, 2026, 7:45 a.m.
Created at: April 10, 2026, 1:22 a.m.