Triple

T14423626
Position Surface form Disambiguated ID Type / Status
Subject WebGPU E357641 entity
Predicate exposes P25434 FINISHED
Object GPUBindGroupLayout interface
The GPUBindGroupLayout interface is a WebGPU API object that defines the layout and types of resources (such as buffers, textures, and samplers) that can be bound together for use by GPU pipelines.
E1099208 NE FINISHED

How this triple was built (4 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: GPUBindGroupLayout interface | Statement: [WebGPU, exposes, GPUBindGroupLayout interface]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: GPUBindGroupLayout interface
Context triple: [WebGPU, exposes, GPUBindGroupLayout interface]
  • A. WebGPU
    WebGPU is a modern web graphics and compute API designed to provide high-performance, low-level access to GPU capabilities in browsers, succeeding and improving upon WebGL.
  • B. SPIR-V
    SPIR-V is a standardized intermediate binary language for representing shaders and compute kernels, primarily used in the Vulkan graphics and compute API ecosystem.
  • C. GLSL
    GLSL (OpenGL Shading Language) is a C-like programming language used to write programmable shaders for graphics pipelines in OpenGL and WebGL.
  • D. WebGL
    WebGL is a JavaScript API that enables hardware-accelerated 2D and 3D graphics rendering within web browsers without the need for plugins.
  • E. Gecko layout engine
    Gecko layout engine is Mozilla's open-source web browser engine responsible for rendering web pages and powering applications like Firefox.
  • F. None of above. chosen
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: GPUBindGroupLayout interface
Triple: [WebGPU, exposes, GPUBindGroupLayout interface]
Generated description
The GPUBindGroupLayout interface is a WebGPU API object that defines the layout and types of resources (such as buffers, textures, and samplers) that can be bound together for use by GPU pipelines.
NED2 Entity disambiguation (via description) gpt-5-mini-2025-08-07
Target entity: GPUBindGroupLayout interface
Target entity description: The GPUBindGroupLayout interface is a WebGPU API object that defines the layout and types of resources (such as buffers, textures, and samplers) that can be bound together for use by GPU pipelines.
  • A. WebGPU
    WebGPU is a modern web graphics and compute API designed to provide high-performance, low-level access to GPU capabilities in browsers, succeeding and improving upon WebGL.
  • B. SPIR-V
    SPIR-V is a standardized intermediate binary language for representing shaders and compute kernels, primarily used in the Vulkan graphics and compute API ecosystem.
  • C. GLSL
    GLSL (OpenGL Shading Language) is a C-like programming language used to write programmable shaders for graphics pipelines in OpenGL and WebGL.
  • D. WebGL
    WebGL is a JavaScript API that enables hardware-accelerated 2D and 3D graphics rendering within web browsers without the need for plugins.
  • E. Gecko layout engine
    Gecko layout engine is Mozilla's open-source web browser engine responsible for rendering web pages and powering applications like Firefox.
  • F. None of above. chosen

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d82793421c8190861eb0e673b085de completed April 9, 2026, 10:26 p.m.
NER Named-entity recognition batch_69de91123f848190ba3fb18a76c2d24c completed April 14, 2026, 7:10 p.m.
NED1 Entity disambiguation (via context triple) batch_69fd5bcd2a908190ad7d5ebf11b41551 completed May 8, 2026, 3:43 a.m.
NEDg Description generation batch_69fd5d585cc08190908bc5f9b8abdb82 completed May 8, 2026, 3:49 a.m.
NED2 Entity disambiguation (via description) batch_69fd5e0bbd6c8190b14039b3335692c7 completed May 8, 2026, 3:52 a.m.
Created at: April 10, 2026, 1:18 a.m.