Triple
T14420964
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Nvidia Maxwell |
E357580
|
entity |
| Predicate | supports |
P516
|
FINISHED |
| Object | Nvidia Optimus (on mobile platforms) |
E750843
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Nvidia Optimus (on mobile platforms) | Statement: [Nvidia Maxwell, supports, Nvidia Optimus (on mobile platforms)]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Nvidia Optimus (on mobile platforms) Context triple: [Nvidia Maxwell, supports, Nvidia Optimus (on mobile platforms)]
-
A.
NVIDIA Optimus (depending on laptop design)
chosen
NVIDIA Optimus is a laptop graphics-switching technology that dynamically alternates between integrated and discrete NVIDIA GPUs to balance performance and power efficiency.
-
B.
NVIDIA GPU driver
The NVIDIA GPU driver is the core software component that enables an operating system and applications to communicate with and fully utilize NVIDIA graphics processing units for computation and rendering.
-
C.
NVIDIA Studio
NVIDIA Studio is a platform and suite of tools, drivers, and optimizations designed to enhance performance and reliability for creative and content creation workflows on NVIDIA GPUs.
-
D.
Intel Adaptive Sync (on some platforms)
Intel Adaptive Sync (on some platforms) is Intel’s implementation of variable refresh rate technology that synchronizes a display’s refresh rate with the GPU’s frame output to reduce screen tearing and stuttering in supported systems.
-
E.
G-SYNC (on supported laptops/monitors)
G-SYNC (on supported laptops/monitors) is NVIDIA’s adaptive sync technology that dynamically matches a display’s refresh rate to the GPU’s frame output to reduce screen tearing and stuttering for smoother gameplay.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d82793421c8190861eb0e673b085de |
completed | April 9, 2026, 10:26 p.m. |
| NER | Named-entity recognition | batch_69de910eb354819089d5d5a46919eb49 |
completed | April 14, 2026, 7:10 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69fd5bcb131c8190935d9bacb1afc995 |
completed | May 8, 2026, 3:43 a.m. |
Created at: April 10, 2026, 1:18 a.m.