Triple
T14335590
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Rocket League |
E355458
|
entity |
| Predicate | hasInGameCurrency |
P98680
|
FINISHED |
| Object | Credits |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Credits | Statement: [Rocket League, hasInGameCurrency, Credits]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: hasInGameCurrency Context triple: [Rocket League, hasInGameCurrency, Credits]
-
A.
inGameCurrency
chosen
Indicates that one entity functions as a form of currency or medium of exchange within the context of a specific game.
-
B.
hasCoins
Indicates that an entity possesses or holds one or more coins.
-
C.
currencyUsedInCasino
Indicates that a particular type of currency is accepted and used for gambling transactions within a casino.
-
D.
hasGamesAt
Indicates that a particular location, venue, or platform hosts or offers one or more games.
-
E.
playableInGame
Indicates that something can be used or controlled as an active element within a particular game.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d8278fa2108190bc0d0e7939c1eb03 |
completed | April 9, 2026, 10:26 p.m. |
| NER | Named-entity recognition | batch_69de8c20d2148190bb534bef338e871d |
completed | April 14, 2026, 6:49 p.m. |
| PD | Predicate disambiguation | batch_69de2a9958e881909d03ac03f135163e |
completed | April 14, 2026, 11:52 a.m. |
Created at: April 10, 2026, 1:14 a.m.