Triple

T13627917
Position Surface form Disambiguated ID Type / Status
Subject Spooner Street E325634 entity
Predicate locatedInFictional P7550 FINISHED
Object Quahog E54923 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Quahog | Statement: [Spooner Street, locatedInFictional, Quahog]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Quahog
Context triple: [Spooner Street, locatedInFictional, Quahog]
  • A. Quahog Harbor
    Quahog Harbor is a fictional waterfront area in the animated TV series "Family Guy," serving as a key setting within the made-up town of Quahog, Rhode Island.
  • B. Quahog commercial district
    The Quahog commercial district is the main business area of the fictional town of Quahog in the animated series "Family Guy," featuring various local shops, services, and landmarks.
  • C. Quahog, Rhode Island chosen
    Quahog, Rhode Island is the fictional New England town that serves as the primary setting for the animated television series Family Guy.
  • D. Oldtown
    Oldtown was the original pioneer settlement that later developed into present-day Harrodsburg, Kentucky, one of the earliest permanent communities in the state.
  • E. Oldtown
    Oldtown is one of the oldest and largest cities in the fictional continent of Westeros, famed for its towering Hightower and as the seat of the Citadel where maesters are trained.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d8076aae28819092cf636190ee5529 completed April 9, 2026, 8:09 p.m.
NER Named-entity recognition batch_69dbbe9d803481908101def32817b0eb completed April 12, 2026, 3:47 p.m.
NED1 Entity disambiguation (via context triple) batch_69f77fa6a46881909d381d76d391f5b7 completed May 3, 2026, 5:02 p.m.
Created at: April 9, 2026, 9:51 p.m.