Triple

T13435259
Position Surface form Disambiguated ID Type / Status
Subject Matlock E320212 entity
Predicate hasPostTown P2711 FINISHED
Object MATLOCK E320212 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: MATLOCK | Statement: [Matlock, hasPostTown, MATLOCK]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: MATLOCK
Context triple: [Matlock, hasPostTown, MATLOCK]
  • A. MATLOCK chosen
    MATLOCK is a town in Derbyshire, England, known as a gateway to the Peak District and a local administrative and commercial centre.
  • B. Lockne
    Lockne is a character from the video game Death Stranding, serving as a key member of the Bridges organization and the twin sister of the character Mama.
  • C. Carlock
    Carlock is a surname most notably associated with American television writer and producer Robert Carlock, known for his work on shows like "30 Rock" and "Unbreakable Kimmy Schmidt."
  • D. Scadlock
    Scadlock is an alternate name for the medieval English outlaw Will Scathelock, traditionally associated with the Robin Hood legends.
  • E. Mortlock
    Mortlock is an alternate name for the Mortlockese language spoken in the Mortlock Islands of Chuuk State, Micronesia.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d80761e6cc8190a90c844589998ecc completed April 9, 2026, 8:09 p.m.
NER Named-entity recognition batch_69dbaee29fec81908b07b4fca2922242 completed April 12, 2026, 2:40 p.m.
NED1 Entity disambiguation (via context triple) batch_69f739902d148190ac14ac66f1f9512f completed May 3, 2026, 12:03 p.m.
Created at: April 9, 2026, 9:40 p.m.