Triple
T13435259
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Matlock |
E320212
|
entity |
| Predicate | hasPostTown |
P2711
|
FINISHED |
| Object | MATLOCK |
E320212
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: MATLOCK | Statement: [Matlock, hasPostTown, MATLOCK]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: MATLOCK Context triple: [Matlock, hasPostTown, MATLOCK]
-
A.
MATLOCK
chosen
MATLOCK is a town in Derbyshire, England, known as a gateway to the Peak District and a local administrative and commercial centre.
-
B.
Lockne
Lockne is a character from the video game Death Stranding, serving as a key member of the Bridges organization and the twin sister of the character Mama.
-
C.
Carlock
Carlock is a surname most notably associated with American television writer and producer Robert Carlock, known for his work on shows like "30 Rock" and "Unbreakable Kimmy Schmidt."
-
D.
Scadlock
Scadlock is an alternate name for the medieval English outlaw Will Scathelock, traditionally associated with the Robin Hood legends.
-
E.
Mortlock
Mortlock is an alternate name for the Mortlockese language spoken in the Mortlock Islands of Chuuk State, Micronesia.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d80761e6cc8190a90c844589998ecc |
completed | April 9, 2026, 8:09 p.m. |
| NER | Named-entity recognition | batch_69dbaee29fec81908b07b4fca2922242 |
completed | April 12, 2026, 2:40 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69f739902d148190ac14ac66f1f9512f |
completed | May 3, 2026, 12:03 p.m. |
Created at: April 9, 2026, 9:40 p.m.