Triple

T13351233
Position Surface form Disambiguated ID Type / Status
Subject Emil Mondavarious E318072 entity
Predicate owns P347 FINISHED
Object Spooky Island E318073 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Spooky Island | Statement: [Emil Mondavarious, owns, Spooky Island]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Spooky Island
Context triple: [Emil Mondavarious, owns, Spooky Island]
  • A. Spooky Island chosen
    Spooky Island is a fictional horror-themed amusement park and tropical resort that serves as the main setting of the 2002 live-action film "Scooby-Doo."
  • B. Spook Island
    Spook Island is a small, locally known island situated within Rice Lake, often noted in regional geography and recreation.
  • C. Ghost Island
    Ghost Island is a small, likely uninhabited island located within Wabigoon Lake in northwestern Ontario, Canada.
  • D. Spook
    Spook is a laid-back, beatnik-style alley cat and one of Top Cat’s loyal gang members in the classic Hanna-Barbera animated series.
  • E. Spooky Gulch
    Spooky Gulch is a famously narrow and twisting slot canyon in southern Utah known for its tight passages and dramatic sandstone walls.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d806b5a3c08190b42c267fb092f98a completed April 9, 2026, 8:06 p.m.
NER Named-entity recognition batch_69d99e8c2f1c819094f0970f35f18afa completed April 11, 2026, 1:06 a.m.
NED1 Entity disambiguation (via context triple) batch_69f71f47fd7c8190b8d98a181acd7710 completed May 3, 2026, 10:11 a.m.
Created at: April 9, 2026, 9:31 p.m.