Triple
T13148881
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Koopalings |
E312409
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | Super Mario characters |
C4831
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: Super Mario characters Context triple: [Koopalings, instanceOf, Super Mario characters]
-
A.
Nintendo character
chosen
A Nintendo character is a fictional persona created or licensed by Nintendo that appears in its video games, media, and related merchandise, often embodying distinctive abilities, personalities, and roles within their respective game worlds.
-
B.
Super Mario series video game
A Super Mario series video game is a platform-based interactive entertainment title featuring Mario and related characters navigating imaginative worlds, overcoming obstacles, and defeating enemies to achieve various goals.
-
C.
Disney characters
Disney characters are imaginative, often anthropomorphic figures created by The Walt Disney Company that embody distinct personalities and values, appearing across its animated and live-action stories.
-
D.
Koopa Troopa
A Koopa Troopa is a turtle-like enemy from the Mario series known for retreating into its shell when stomped, which can then be kicked to interact with the environment and other characters.
-
E.
Mario franchise spin-off
A Mario franchise spin-off is a game or media work that features characters, settings, or elements from the main Super Mario series but focuses on different genres, gameplay styles, or narratives outside the core platforming adventures.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d806aabde48190899e13e41659cae5 |
completed | April 9, 2026, 8:06 p.m. |
Created at: April 9, 2026, 9:11 p.m.