Triple

T13148577
Position Surface form Disambiguated ID Type / Status
Subject Donut Plains E312402 entity
Predicate containsLevel P89909 FINISHED
Object Donut Secret 3
Donut Secret 3 is a hidden underwater level in Super Mario World, accessible from the Donut Plains area and known for its maze-like layout and secret exit.
E1028616 NE FINISHED

How this triple was built (4 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Donut Secret 3 | Statement: [Donut Plains, containsLevel, Donut Secret 3]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Donut Secret 3
Context triple: [Donut Plains, containsLevel, Donut Secret 3]
  • A. Donut Secret 1
    Donut Secret 1 is a hidden underwater-themed level in Super Mario World accessible from the Donut Plains area.
  • B. Donut Plains 2
    Donut Plains 2 is an underground-themed level in Super Mario World featuring multiple paths, secret areas, and the introduction of the Cape Feather’s flight mechanics.
  • C. Donut Ghost House
    Donut Ghost House is a haunted, puzzle-oriented ghost house level in the Donut Plains area of Super Mario World.
  • D. DONUT
    DONUT is a physics experiment, likely in the field of particle or nuclear physics, known by the acronym DONUT.
  • E. Donut County
    Donut County is a whimsical physics-based puzzle game where players control an ever-growing hole in the ground that swallows up objects, buildings, and characters to unravel a quirky narrative.
  • F. None of above. chosen
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Donut Secret 3
Triple: [Donut Plains, containsLevel, Donut Secret 3]
Generated description
Donut Secret 3 is a hidden underwater level in Super Mario World, accessible from the Donut Plains area and known for its maze-like layout and secret exit.
NED2 Entity disambiguation (via description) gpt-5-mini-2025-08-07
Target entity: Donut Secret 3
Target entity description: Donut Secret 3 is a hidden underwater level in Super Mario World, accessible from the Donut Plains area and known for its maze-like layout and secret exit.
  • A. Donut Secret 1
    Donut Secret 1 is a hidden underwater-themed level in Super Mario World accessible from the Donut Plains area.
  • B. Donut Plains 2
    Donut Plains 2 is an underground-themed level in Super Mario World featuring multiple paths, secret areas, and the introduction of the Cape Feather’s flight mechanics.
  • C. Donut Ghost House
    Donut Ghost House is a haunted, puzzle-oriented ghost house level in the Donut Plains area of Super Mario World.
  • D. DONUT
    DONUT is a physics experiment, likely in the field of particle or nuclear physics, known by the acronym DONUT.
  • E. Donut County
    Donut County is a whimsical physics-based puzzle game where players control an ever-growing hole in the ground that swallows up objects, buildings, and characters to unravel a quirky narrative.
  • F. None of above. chosen

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d806aabde48190899e13e41659cae5 completed April 9, 2026, 8:06 p.m.
NER Named-entity recognition batch_69d98bd0f5b08190ab700c5de1c8e138 completed April 10, 2026, 11:46 p.m.
NED1 Entity disambiguation (via context triple) batch_69f6ff0c88dc8190bcb83482d6df39b5 completed May 3, 2026, 7:53 a.m.
NEDg Description generation batch_69f7013a368c8190a768f837f6551f5b completed May 3, 2026, 8:03 a.m.
NED2 Entity disambiguation (via description) batch_69f7038563848190ae96538e30ecafd5 completed May 3, 2026, 8:12 a.m.
Created at: April 9, 2026, 9:11 p.m.