Triple

T13120246
Position Surface form Disambiguated ID Type / Status
Subject Pipe Land E311700 entity
Predicate hasEnemyType P15619 FINISHED
Object Goomba E311689 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Goomba | Statement: [Pipe Land, hasEnemyType, Goomba]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Goomba
Context triple: [Pipe Land, hasEnemyType, Goomba]
  • A. Goomba chosen
    Goomba is a common mushroom-like enemy from the Super Mario video game series, known for walking straight toward the player and being easily defeated by a jump.
  • B. Koopa Troopa
    Koopa Troopa is a turtle-like enemy species from Nintendo’s Mario series, known for retreating into its shell when jumped on and often serving as a basic, recurring foe throughout the games.
  • C. Koopa Shell
    A Koopa Shell is a distinctive, often weaponized turtle shell from the Mario video game series, commonly used as a projectile or tool in gameplay.
  • D. Koopa Troop
    The Koopa Troop is Bowser’s army of turtle-like creatures and assorted minions that frequently serve as the primary antagonistic force in the Super Mario video game series.
  • E. Morton Koopa Jr.
    Morton Koopa Jr. is one of the Koopalings in the Super Mario series, a recurring boss character who serves as a high-ranking minion of Bowser.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d806a9fe888190b081e2d9ea665d6c completed April 9, 2026, 8:06 p.m.
NER Named-entity recognition batch_69d98196e69081909111407ee3d9f08e completed April 10, 2026, 11:02 p.m.
NED1 Entity disambiguation (via context triple) batch_69f716bcbd188190ac74560a5f9e3654 completed May 3, 2026, 9:34 a.m.
Created at: April 9, 2026, 9:06 p.m.