Triple
T13120125
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Water Land |
E311697
|
entity |
| Predicate | hasCollectible |
P77092
|
FINISHED |
| Object | 1-Up Mushroom |
E370843
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: 1-Up Mushroom | Statement: [Water Land, hasCollectible, 1-Up Mushroom]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: 1-Up Mushroom Context triple: [Water Land, hasCollectible, 1-Up Mushroom]
-
A.
1-Up Mushroom
chosen
The 1-Up Mushroom is a recurring power-up in the Super Mario video game series that grants players an extra life when collected.
-
B.
Super Mushroom
The Super Mushroom is an iconic power-up item in the Mario video game series that typically makes Mario grow larger and more resilient.
-
C.
Mega Mushroom
The Mega Mushroom is a power-up in the Mario series that temporarily enlarges the character to a gigantic size, allowing them to crush enemies and obstacles.
-
D.
Yoshi Egg
The Yoshi Egg is a distinctive white egg with green spots from the Mario video game series, commonly associated with hatching or summoning the dinosaur-like character Yoshi.
-
E.
Koopa Shell
A Koopa Shell is a distinctive, often weaponized turtle shell from the Mario video game series, commonly used as a projectile or tool in gameplay.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d806a9fe888190b081e2d9ea665d6c |
completed | April 9, 2026, 8:06 p.m. |
| NER | Named-entity recognition | batch_69d98196e69081909111407ee3d9f08e |
completed | April 10, 2026, 11:02 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69f6eadcd7048190aa740262679e5bab |
completed | May 3, 2026, 6:27 a.m. |
Created at: April 9, 2026, 9:06 p.m.