Triple

T13119851
Position Surface form Disambiguated ID Type / Status
Subject Lakitu E311692 entity
Predicate species P87 FINISHED
Object Koopa E228541 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Koopa | Statement: [Lakitu, species, Koopa]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Koopa
Context triple: [Lakitu, species, Koopa]
  • A. Koopa Troopa chosen
    Koopa Troopa is a turtle-like enemy species from Nintendo’s Mario series, known for retreating into its shell when jumped on and often serving as a basic, recurring foe throughout the games.
  • B. Koopa Troop
    The Koopa Troop is Bowser’s army of turtle-like creatures and assorted minions that frequently serve as the primary antagonistic force in the Super Mario video game series.
  • C. Koopa Shell
    A Koopa Shell is a distinctive, often weaponized turtle shell from the Mario video game series, commonly used as a projectile or tool in gameplay.
  • D. King Koopa
    King Koopa is the primary villain of Nintendo’s Super Mario series, a powerful, fire-breathing turtle-like king who frequently kidnaps Princess Peach and battles Mario.
  • E. Morton Koopa Jr.
    Morton Koopa Jr. is one of the Koopalings in the Super Mario series, a recurring boss character who serves as a high-ranking minion of Bowser.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d806a9fe888190b081e2d9ea665d6c completed April 9, 2026, 8:06 p.m.
NER Named-entity recognition batch_69d98196e69081909111407ee3d9f08e completed April 10, 2026, 11:02 p.m.
NED1 Entity disambiguation (via context triple) batch_69f76b98a7c48190a2ca0ec7b9bd8d19 completed May 3, 2026, 3:36 p.m.
Created at: April 9, 2026, 9:06 p.m.