Triple

T12912327
Position Surface form Disambiguated ID Type / Status
Subject Megaserver technology E308891 entity
Predicate instanceOf P0 FINISHED
Object online game server architecture C905 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: online game server architecture
Context triple: [Megaserver technology, instanceOf, online game server architecture]
  • A. multiplayer game
    A multiplayer game is an interactive digital or physical game in which two or more players participate simultaneously or asynchronously, often collaborating or competing within a shared set of rules and objectives.
  • B. network architecture chosen
    A network architecture is the structured design and organization of hardware, software, protocols, and communication paths that define how data flows and services are delivered within a computer network.
  • C. social gaming network
    A social gaming network is an online platform that connects players to discover, play, and share games together while interacting through social features like friends lists, chat, and communities.
  • D. Home Subscriber Server
    A Home Subscriber Server (HSS) is a central database in mobile networks that stores and manages subscriber profiles, authentication data, and service authorization information to support user access and mobility.
  • E. real-time communication server
    A real-time communication server is a system that manages and routes live, low-latency data streams (such as messages, audio, or video) between connected clients, ensuring timely delivery and synchronization.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d7bdf92b588190acdf2a2291ac4590 completed April 9, 2026, 2:55 p.m.
Created at: April 9, 2026, 5:41 p.m.