Triple

T12911427
Position Surface form Disambiguated ID Type / Status
Subject Jump City E308872 entity
Predicate hasLandmark P105 FINISHED
Object Jump City Waterfront E1009867 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Jump City Waterfront | Statement: [Jump City, hasLandmark, Jump City Waterfront]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Jump City Waterfront
Context triple: [Jump City, hasLandmark, Jump City Waterfront]
  • A. Jump City
    Jump City is a fictional, crime-ridden coastal metropolis in the DC Comics universe that serves as the home base and primary battleground for the Teen Titans.
  • B. Jump City Pier chosen
    Jump City Pier is a prominent waterfront attraction in Jump City, known as a central gathering spot and scenic coastal landmark.
  • C. Jump City Harbor
    Jump City Harbor is a prominent waterfront area in Jump City, often depicted as a key setting for maritime activity and dramatic events in the Teen Titans universe.
  • D. Water City
    Water City is the popular nickname of Liaocheng, a Chinese city renowned for its extensive waterways and historic lakeside scenery.
  • E. Jump City Park
    Jump City Park is a prominent public green space in Jump City, known as a central recreational and social gathering area for residents and visitors.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d7bdf92b588190acdf2a2291ac4590 completed April 9, 2026, 2:55 p.m.
NER Named-entity recognition batch_69d9719f96248190b746f9d4a468560c completed April 10, 2026, 9:54 p.m.
NED1 Entity disambiguation (via context triple) batch_69f6b8d101e08190b31d6aaaecf96507 completed May 3, 2026, 2:54 a.m.
Created at: April 9, 2026, 5:41 p.m.