Triple
T12716682
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Clan MacKinnon |
E303860
|
entity |
| Predicate | historicSeat |
P2536
|
FINISHED |
| Object | Castle Moil |
E136094
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Castle Moil | Statement: [Clan MacKinnon, historicSeat, Castle Moil]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Castle Moil Context triple: [Clan MacKinnon, historicSeat, Castle Moil]
-
A.
Castle Brunwald
Castle Brunwald is a fictional German fortress featured prominently as a key location in the Indiana Jones franchise, particularly in the film and related media for "Indiana Jones and the Last Crusade."
-
B.
Red Castle
chosen
Red Castle is a ruined medieval fortress overlooking Lunan Bay on the east coast of Scotland.
-
C.
Leap Castle
Leap Castle is a historic Irish fortress in County Offaly, reputed to be one of the most haunted castles in the world.
-
D.
Cortex Castle
Cortex Castle is a menacing, high-tech fortress and final-stage stronghold belonging to the villain Doctor Neo Cortex in the Crash Bandicoot video game series.
-
E.
King’s Castle
King’s Castle is a historic coastal fortification in Bermuda that forms part of the UNESCO-listed defenses of the Town of St. George.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d7bdf084148190ab9d513dc0735af4 |
completed | April 9, 2026, 2:55 p.m. |
| NER | Named-entity recognition | batch_69d9620bd6148190a2f50067a4c18c14 |
completed | April 10, 2026, 8:48 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69f671bcc10481909f150989f9545752 |
completed | May 2, 2026, 9:50 p.m. |
Created at: April 9, 2026, 5:23 p.m.