Triple

T12621601
Position Surface form Disambiguated ID Type / Status
Subject Quake Champions E301392 entity
Predicate partOfSeries P1761 FINISHED
Object Quake E266302 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Quake | Statement: [Quake Champions, partOfSeries, Quake]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Quake
Context triple: [Quake Champions, partOfSeries, Quake]
  • A. Quake chosen
    Quake is a landmark first-person shooter video game known for its pioneering fully 3D graphics, fast-paced multiplayer, and influential modding community.
  • B. Quake
    Quake is a Marvel Comics superhero, also known as Daisy Johnson, who possesses powerful seismic (earthquake-generating) abilities and frequently works with S.H.I.E.L.D.
  • C. Quake III Arena
    Quake III Arena is a fast-paced, multiplayer-focused first-person shooter developed by id Software, renowned for its arena-style combat and influential competitive esports scene.
  • D. Quake II
    Quake II is a 1997 first-person shooter video game known for its fast-paced sci-fi combat, influential multiplayer, and advanced 3D graphics engine.
  • E. Quake series
    The Quake series is a landmark first-person shooter franchise by id Software, known for its fast-paced multiplayer action, influential 3D graphics and modding community, and dark, gothic sci-fi settings.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d7bdeaf49c8190b13800111fa77ea3 completed April 9, 2026, 2:55 p.m.
NER Named-entity recognition batch_69d960c8671881909a102d28b0e7f603 completed April 10, 2026, 8:42 p.m.
NED1 Entity disambiguation (via context triple) batch_69f6eac6153c81909adff921117718d8 completed May 3, 2026, 6:27 a.m.
Created at: April 9, 2026, 5:14 p.m.