Triple

T12586928
Position Surface form Disambiguated ID Type / Status
Subject Nick Nolte E300488 entity
Predicate notableWork P4 FINISHED
Object Affliction E563175 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Affliction | Statement: [Nick Nolte, notableWork, Affliction]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Affliction
Context triple: [Nick Nolte, notableWork, Affliction]
  • A. Affliction
    Affliction is a major Path of Exile expansion that introduced a dark, corrupted Viridian Wildwood area along with new league mechanics, items, and character progression options.
  • B. Affliction
    Affliction is a work by Edith Schaeffer that reflects her Christian perspective on suffering, faith, and the human experience.
  • C. Affliction chosen
    Affliction is a 1997 psychological drama film, based on a Russell Banks novel and directed by Paul Schrader, that explores a small-town policeman’s descent into violence and mental unraveling.
  • D. Scourge
    Scourge is a vast undead army in the Warcraft universe, led from the frozen continent of Northrend and infamous for devastating much of Azeroth.
  • E. The Suffering
    The Suffering is a horror-themed action video game known for its brutal combat, psychological elements, and morally driven narrative set within a haunted prison.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d7bde87b648190bcd0266e9efde098 completed April 9, 2026, 2:55 p.m.
NER Named-entity recognition batch_69d954bbe72c8190aa11090bb6b480c9 completed April 10, 2026, 7:51 p.m.
NED1 Entity disambiguation (via context triple) batch_69f65ebed164819083fbdaa775a59cd4 completed May 2, 2026, 8:29 p.m.
Created at: April 9, 2026, 5:05 p.m.