Triple

T12527000
Position Surface form Disambiguated ID Type / Status
Subject Enemy Territory: Quake Wars E299465 entity
Predicate usesEngine P2092 FINISHED
Object id Tech 4 E956024 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: id Tech 4 | Statement: [Enemy Territory: Quake Wars, usesEngine, id Tech 4]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: id Tech 4
Context triple: [Enemy Territory: Quake Wars, usesEngine, id Tech 4]
  • A. id Tech 4 chosen
    id Tech 4 is a game engine developed by id Software, best known for powering Doom 3 and its expansions with advanced real-time lighting and shadowing technology.
  • B. id Tech 5
    id Tech 5 is a game engine developed by id Software, known for its advanced megatexture technology and use in visually rich first-person and survival horror titles.
  • C. id Tech 6
    id Tech 6 is a proprietary game engine developed by id Software, known for powering modern, high-performance first-person shooters with advanced graphics and smooth gameplay.
  • D. id Tech 2
    id Tech 2 is a 3D game engine developed by id Software, best known for powering late-1990s first-person shooters and advancing real-time graphics and multiplayer technology.
  • E. id Tech 1
    id Tech 1 is a pioneering first-person shooter game engine best known for powering id Software’s classic titles like Doom and Heretic, and for popularizing fast, real-time 3D-like graphics in the early 1990s.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d6ada5cdd48190860d9ce30aff69be completed April 8, 2026, 7:33 p.m.
NER Named-entity recognition batch_69d9545d7e6c819080c3a85c18caa1ae completed April 10, 2026, 7:49 p.m.
NED1 Entity disambiguation (via context triple) batch_69f64bc393808190add527030a928517 completed May 2, 2026, 7:08 p.m.
Created at: April 8, 2026, 9:57 p.m.