Triple

T12508716
Position Surface form Disambiguated ID Type / Status
Subject David Crane E299018 entity
Predicate designedGame P105330 FINISHED
Object Pitfall! E986830 NE FINISHED

How this triple was built (3 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Pitfall! | Statement: [David Crane, designedGame, Pitfall!]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Pitfall!
Context triple: [David Crane, designedGame, Pitfall!]
  • A. Pitfall! chosen
    Pitfall! is a pioneering 1982 side-scrolling action-adventure video game for the Atari 2600, widely regarded as one of the earliest and most influential platformers.
  • B. Pitfall
    Pitfall is a 1948 American film noir crime drama directed by André De Toth, noted for its dark exploration of suburban discontent and moral compromise.
  • C. Boulder Dash
    Boulder Dash is a renowned wooden roller coaster celebrated for its terrain-hugging layout through the forested hillside at Lake Compounce in Connecticut.
  • D. Super Pit
    The Super Pit is one of Australia’s largest open-cut gold mines, located on the outskirts of Kalgoorlie in Western Australia.
  • E. Q*bert
    Q*bert is a classic 1980s arcade video game character known for hopping diagonally on isometric cubes while avoiding enemies and obstacles.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: designedGame
Context triple: [David Crane, designedGame, Pitfall!]
  • A. gameModeDesign
    Indicates that one entity defines or specifies the rules, structure, or configuration of a particular game mode for another entity.
  • B. developedGameBasedOn
    Indicates that one game was created or designed using another game as its source of inspiration, foundation, or reference.
  • C. videoGame
    Indicates that one entity is a video game associated with, created by, or otherwise related to another entity.
  • D. gamingSpace
    Indicates a relationship where a space, area, or environment is designated or used specifically for gaming activities.
  • E. homeGamesOf
    Indicates that the subject is a home game (or set of home games) played by the specified team or entity.
  • F. None of above. chosen

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d6ada4cd388190ae3bbf83ff87057a completed April 8, 2026, 7:33 p.m.
NER Named-entity recognition batch_69d954b867dc8190af8a70f797e4d133 completed April 10, 2026, 7:51 p.m.
NED1 Entity disambiguation (via context triple) batch_69f65eac74608190a6f1941ed5a05212 completed May 2, 2026, 8:29 p.m.
PD Predicate disambiguation batch_69d954096af88190b6be81b008c82139 completed April 10, 2026, 7:48 p.m.
PDg Predicate description generation batch_69d954b715fc819091fa84430be46273 completed April 10, 2026, 7:51 p.m.
Created at: April 8, 2026, 9:57 p.m.