Triple
T12365897
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Lazy Jay |
E294868
|
entity |
| Predicate | coProducerOf |
P7732
|
FINISHED |
| Object | Scream & Shout |
E294863
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Scream & Shout | Statement: [Lazy Jay, coProducerOf, Scream & Shout]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Scream & Shout Context triple: [Lazy Jay, coProducerOf, Scream & Shout]
-
A.
Scream & Shout
chosen
"Scream & Shout" is a dance-pop and electro house single by will.i.am featuring Britney Spears that became a global hit known for its club-ready production and catchy hook.
-
B.
When I Was a Girl I Used to Scream and Shout
"When I Was a Girl I Used to Scream and Shout" is a critically acclaimed stage play by Scottish writer Sharman Macdonald that explores mother-daughter relationships and female identity with dark humor and emotional depth.
-
C.
Sing it Loud
Sing It Loud is a 2011 studio album by Canadian singer-songwriter k.d. lang, blending pop and country influences with lush, melodic arrangements.
-
D.
We Can't Stop
"We Can't Stop" is a 2013 pop song by Miley Cyrus, produced by Mike Will Made-It, that became a major hit and marked a provocative shift in her musical image.
-
E.
Hang-On
Hang-On is a classic arcade-style motorcycle racing video game developed by Sega and designed by Yu Suzuki, known for pioneering realistic bike-racing gameplay in the mid-1980s.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d6ab6d8a4081908636601e69ddf262 |
completed | April 8, 2026, 7:24 p.m. |
| NER | Named-entity recognition | batch_69d93fa3f958819080555bcae9958a53 |
completed | April 10, 2026, 6:21 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69f655608a0c81908002f9d79d017ded |
completed | May 2, 2026, 7:49 p.m. |
Created at: April 8, 2026, 9:54 p.m.