Triple
T12149653
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Civilian Joint Task Force |
E289419
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | vigilante militia |
C859
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: vigilante militia Context triple: [Civilian Joint Task Force, instanceOf, vigilante militia]
-
A.
militant
A militant is an individual or group aggressively active in support of a political, social, or ideological cause, often willing to use confrontational or violent methods to achieve their objectives.
-
B.
militia system
A militia system is a framework in which civilian citizens are organized, trained, and mobilized as a part-time military force for local or national defense, typically supplementing or replacing a standing professional army.
-
C.
paramilitary volunteer
A paramilitary volunteer is an individual who voluntarily joins and participates in an organized, non-regular armed group that operates with military-style structure, training, or tactics, often in support of or parallel to official security forces.
-
D.
paramilitary organization
chosen
A paramilitary organization is a structured group that operates with military-style training, hierarchy, and tactics but is not formally part of a recognized state's official armed forces.
-
E.
hostile mob
A hostile mob is an autonomous game entity that actively seeks out and attacks players or other targets under specific conditions, often posing a persistent threat within the game world.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d6ab4c6710819097a9d228382dde43 |
completed | April 8, 2026, 7:23 p.m. |
Created at: April 8, 2026, 9:49 p.m.