Triple
T12109461
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Evans & Sutherland Computer Corporation |
E288383
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | simulation technology company |
C30931
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: simulation technology company Context triple: [Evans & Sutherland Computer Corporation, instanceOf, simulation technology company]
-
A.
video game technology company
A video game technology company is an organization that develops and provides software, hardware, tools, or platforms that enable the creation, optimization, and distribution of interactive digital games.
-
B.
simulation technique
A simulation technique is a systematic method for modeling and imitating the behavior of real or hypothetical systems over time to analyze their performance, predict outcomes, or support decision-making.
-
C.
virtualization company
A virtualization company provides software and platforms that abstract and simulate computing resources—such as servers, storage, networks, or desktops—to enable more efficient, flexible, and scalable IT infrastructure.
-
D.
automotive software company
A company that designs, develops, and maintains software solutions specifically for vehicles and the automotive industry, such as embedded systems, driver assistance, connectivity, and fleet management platforms.
-
E.
security technology company
A security technology company develops and provides advanced tools, systems, and services to protect people, data, and assets from physical and digital threats.
- F. None of above. chosen
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d6ab4a5c448190a110d1273314b21a |
completed | April 8, 2026, 7:23 p.m. |
Created at: April 8, 2026, 9:49 p.m.