Triple

T1200924
Position Surface form Disambiguated ID Type / Status
Subject The Most Dangerous Game (1932 film) E25778 entity
Predicate setDecorationTheme P20708 FINISHED
Object gothic hunting lodge LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: gothic hunting lodge | Statement: [The Most Dangerous Game (1932 film), setDecorationTheme, gothic hunting lodge]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: setDecorationTheme
Context triple: [The Most Dangerous Game (1932 film), setDecorationTheme, gothic hunting lodge]
  • A. decorationClass
    Indicates that one entity serves as a decorative classification or style category applied to another entity.
  • B. typeOfDecoration
    Indicates the specific kind or style of decoration associated with an entity or applied in a given context.
  • C. signatureTheme
    Indicates that something serves as a distinctive, defining theme strongly associated with a particular entity or context.
  • D. themedAs chosen
    Indicates that something is characterized, styled, or organized according to a particular theme or motif.
  • E. decoration
    Indicates that one entity serves as an ornament or embellishing element for another entity, enhancing its appearance or style.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69a49429f5ec8190a6a205eb0ae81e5e completed March 1, 2026, 7:31 p.m.
NER Named-entity recognition batch_69a4bd9ec3488190afe35af54efae5e9 completed March 1, 2026, 10:28 p.m.
PD Predicate disambiguation batch_69a4bb5ed2b88190aab992913957e1cf completed March 1, 2026, 10:19 p.m.
Created at: March 1, 2026, 7:46 p.m.