Triple
T11959680
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | MSYS2 |
E284634
|
entity |
| Predicate | usesPackageManager |
P5091
|
FINISHED |
| Object | Pacman |
E197005
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Pacman | Statement: [MSYS2, usesPackageManager, Pacman]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Pacman Context triple: [MSYS2, usesPackageManager, Pacman]
-
A.
Pacman
chosen
Pacman is a lightweight, command-line package manager originally developed for Arch Linux, known for its speed and simple binary package handling.
-
B.
Pac-Man
Pac-Man is a classic arcade video game character created by Namco, known for navigating mazes while eating pellets and avoiding ghosts.
-
C.
Pac-Man
Pac-Man is the ring nickname of Filipino boxing legend Manny Pacquiao, reflecting his aggressive, relentless fighting style.
-
D.
Q*bert
Q*bert is a classic 1980s arcade video game character known for hopping diagonally on isometric cubes while avoiding enemies and obstacles.
-
E.
Mini Paceman
The Mini Paceman is a compact three-door crossover SUV coupé produced by Mini, known for its sporty styling and elevated ride height.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d6ab2db38c8190b1f0ed6663ef8ada |
completed | April 8, 2026, 7:23 p.m. |
| NER | Named-entity recognition | batch_69d9036941948190b150369094551731 |
completed | April 10, 2026, 2:04 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69f4592fa9a48190a0450e3d0c57c4d3 |
completed | May 1, 2026, 7:41 a.m. |
Created at: April 8, 2026, 9:45 p.m.