Triple
T11836086
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Call of Duty: Ghosts |
E281518
|
entity |
| Predicate | multiplayerMapType |
P101764
|
FINISHED |
| Object | dynamic maps with changing layouts |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: dynamic maps with changing layouts | Statement: [Call of Duty: Ghosts, multiplayerMapType, dynamic maps with changing layouts]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: multiplayerMapType Context triple: [Call of Duty: Ghosts, multiplayerMapType, dynamic maps with changing layouts]
-
A.
multiplayerType
Indicates the type or mode of multiplayer interaction supported between participants.
-
B.
multiplayerMapCountAtLaunch
Indicates the number of multiplayer maps that are available when the game is first launched.
-
C.
supportsMultiplayerMapSize
Indicates that something (such as a game or system) allows or is compatible with a specific map size when running in multiplayer mode.
-
D.
multiplayerFeature
Indicates that the subject supports or involves multiple users participating together, typically at the same time within the same activity or environment.
-
E.
hasMultiplayer
Indicates that an entity (such as a game or application) supports a mode where multiple users can participate or interact simultaneously.
- F. None of above. chosen
Provenance (4 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d6ab276f8c8190b1966a0ef11349ac |
completed | April 8, 2026, 7:23 p.m. |
| NER | Named-entity recognition | batch_69d8a62fec0881908c7b89c0b5bcc9a2 |
completed | April 10, 2026, 7:26 a.m. |
| PD | Predicate disambiguation | batch_69d8a254a57481908a1e6ad97919c416 |
completed | April 10, 2026, 7:10 a.m. |
| PDg | Predicate description generation | batch_69d8a43cc0c881909fed7cd759fe90b1 |
completed | April 10, 2026, 7:18 a.m. |
Created at: April 8, 2026, 9:43 p.m.