Triple

T11746496
Position Surface form Disambiguated ID Type / Status
Subject Diablo Immortal E279292 entity
Predicate playableMode P101127 FINISHED
Object single-player LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: single-player | Statement: [Diablo Immortal, playableMode, single-player]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: playableMode
Context triple: [Diablo Immortal, playableMode, single-player]
  • A. playableWith
    Indicates that one entity can be used, engaged, or interacted with together alongside another entity, typically in a compatible or cooperative manner.
  • B. playType
    Indicates the specific category or style of play or performance associated with an event or action.
  • C. playbackOnly
    Indicates that the relationship or action is limited to playing back existing content without allowing modification, recording, or other interactive operations.
  • D. playableInGame
    Indicates that something can be used or controlled as an active element within a particular game.
  • E. playableSide
    Indicates that a particular side, faction, or team in a game can be actively controlled or chosen by the player.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d6ab01038c819080714901502c84fc completed April 8, 2026, 7:22 p.m.
NER Named-entity recognition batch_69d8a50763a081908597da118bd0a64e completed April 10, 2026, 7:21 a.m.
PD Predicate disambiguation batch_69d88a813cc48190a3dfdc60e8af80ae completed April 10, 2026, 5:28 a.m.
PDg Predicate description generation batch_69d890458d948190b15054c9ba0fd923 completed April 10, 2026, 5:53 a.m.
Created at: April 8, 2026, 9:41 p.m.