Triple
T11739975
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Lambertian reflectance law |
E279125
|
entity |
| Predicate | contrastWith |
P278
|
FINISHED |
| Object |
Phong reflection model
The Phong reflection model is a computer graphics shading technique that approximates how light reflects off a surface by combining ambient, diffuse, and specular components to produce smooth highlights.
|
E944314
|
NE FINISHED |
Provenance (5 batches)
| Stage | Batch ID | Job type | Status |
|---|---|---|---|
| creating | batch_69d6aaffec6881908bead509e8621742 |
elicitation | completed |
| NER | batch_69d8a4f025f88190a39280806c9d7c33 |
ner | completed |
| NED1 | batch_69f019c339cc81909967ecfa234e4ab8 |
ned_source_triple | completed |
| NED2 | batch_69f043ddbfe481908e0c439dbd3e944f |
ned_description | completed |
| NEDg | batch_69f01d7ab930819095eaae226ab55b80 |
nedg | completed |
Created at: April 8, 2026, 9:41 p.m.