Triple

T11659881
Position Surface form Disambiguated ID Type / Status
Subject Deep Dark E277094 entity
Predicate playerStrategy P31887 FINISHED
Object encourages sneaking to avoid noise LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: encourages sneaking to avoid noise | Statement: [Deep Dark, playerStrategy, encourages sneaking to avoid noise]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: playerStrategy
Context triple: [Deep Dark, playerStrategy, encourages sneaking to avoid noise]
  • A. opponentStrategy
    Indicates that one entity employs or represents a strategic plan specifically designed to counter or compete against another entity.
  • B. strategyType chosen
    Indicates the specific kind or category of strategy associated with an entity or action.
  • C. decidingPlay
    Indicates that an action or event serves as the critical play that determines the outcome of a game or contest.
  • D. styleOfPlay
    Indicates the characteristic manner or approach in which an entity performs or behaves, especially in a game, sport, or artistic context.
  • E. hasCommonTacticOfOpponents
    Indicates that two or more entities share the same tactic or strategy used by their respective opponents.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d6aafbb3c081908a9cdb4ecb8d981d completed April 8, 2026, 7:22 p.m.
NER Named-entity recognition batch_69d8a3d19c788190826d849a6ffedc72 completed April 10, 2026, 7:16 a.m.
PD Predicate disambiguation batch_69d88a73f9ac819095662042804bf40a completed April 10, 2026, 5:28 a.m.
Created at: April 8, 2026, 9:39 p.m.