Triple

T11659402
Position Surface form Disambiguated ID Type / Status
Subject Warden (Minecraft) E277084 entity
Predicate primaryDetectionMechanic P84491 FINISHED
Object vibration detection LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: vibration detection | Statement: [Warden (Minecraft), primaryDetectionMechanic, vibration detection]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: primaryDetectionMechanic
Context triple: [Warden (Minecraft), primaryDetectionMechanic, vibration detection]
  • A. gameplayMechanic
    Indicates a relationship where one entity functions as a rule, system, or interactive feature that defines how another entity can be played or operated within a game.
  • B. relatedMechanism chosen
    Indicates a causal or functional connection where one entity serves as the mechanism or process through which another entity’s effect, behavior, or outcome is brought about.
  • C. activationMechanism
    Indicates the process or method by which one entity initiates, triggers, or enables the activity or functioning of another entity.
  • D. killMechanism
    Indicates the method or process by which one entity causes the death or destruction of another.
  • E. interactionMechanism
    Indicates the process or means by which one entity affects, influences, or interacts with another.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d6aafbb3c081908a9cdb4ecb8d981d completed April 8, 2026, 7:22 p.m.
NER Named-entity recognition batch_69d8a3d19c788190826d849a6ffedc72 completed April 10, 2026, 7:16 a.m.
PD Predicate disambiguation batch_69d88a73f9ac819095662042804bf40a completed April 10, 2026, 5:28 a.m.
Created at: April 8, 2026, 9:39 p.m.