Triple

T11659188
Position Surface form Disambiguated ID Type / Status
Subject Ghast E277079 entity
Predicate canGriefTerrain P100777 FINISHED
Object true (default game rules) LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: true (default game rules) | Statement: [Ghast, canGriefTerrain, true (default game rules)]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: canGriefTerrain
Context triple: [Ghast, canGriefTerrain, true (default game rules)]
  • A. terrainImpact
    Indicates how the characteristics of the terrain influence or modify the outcome, behavior, or effectiveness of an action or interaction.
  • B. terrainFeature
    Indicates a relationship where one entity is a natural or constructed landform or surface characteristic associated with a given location or area.
  • C. grievesFor
    Indicates that one entity feels grief or sorrow because of the loss, suffering, or misfortune of another entity.
  • D. terrainIncludes
    Indicates that a specified terrain area contains or encompasses another geographic or environmental feature within its boundaries.
  • E. terrainSpecialization
    Indicates a relationship where an entity is particularly adapted or optimized for operation, performance, or use within a specific type of terrain.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d6aafbb3c081908a9cdb4ecb8d981d completed April 8, 2026, 7:22 p.m.
NER Named-entity recognition batch_69d8a3d19c788190826d849a6ffedc72 completed April 10, 2026, 7:16 a.m.
PD Predicate disambiguation batch_69d88a73f9ac819095662042804bf40a completed April 10, 2026, 5:28 a.m.
PDg Predicate description generation batch_69d890458d948190b15054c9ba0fd923 completed April 10, 2026, 5:53 a.m.
Created at: April 8, 2026, 9:39 p.m.