Triple

T11659060
Position Surface form Disambiguated ID Type / Status
Subject Iron Golem E277077 entity
Predicate becomesHostileIf P61647 FINISHED
Object player attacks it repeatedly LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: player attacks it repeatedly | Statement: [Iron Golem, becomesHostileIf, player attacks it repeatedly]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: becomesHostileIf
Context triple: [Iron Golem, becomesHostileIf, player attacks it repeatedly]
  • A. belligerentAgainst
    Indicates a hostile or aggressive stance, conflict, or antagonistic behavior directed by one entity against another.
  • B. temporarilyEnemyOf
    Indicates a relationship where two entities are in a state of enmity or opposition for a limited, non-permanent period of time.
  • C. attacksIf chosen
    Indicates that one entity initiates or carries out an attack on another entity when certain conditions are met.
  • D. antagonistStatus
    Indicates that an entity holds an opposing or adversarial role, often acting as the main source of conflict relative to another entity or objective.
  • E. conflictBelligerent
    Indicates that an entity is a participating belligerent (e.g., a country, group, or force) in a specific conflict.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d6aafbb3c081908a9cdb4ecb8d981d completed April 8, 2026, 7:22 p.m.
NER Named-entity recognition batch_69d8a3d19c788190826d849a6ffedc72 completed April 10, 2026, 7:16 a.m.
PD Predicate disambiguation batch_69d88a73f9ac819095662042804bf40a completed April 10, 2026, 5:28 a.m.
Created at: April 8, 2026, 9:39 p.m.