Triple

T11593820
Position Surface form Disambiguated ID Type / Status
Subject Call of Duty: Black Ops E274949 entity
Predicate engine P6068 FINISHED
Object IW engine E266240 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: IW engine | Statement: [Call of Duty: Black Ops, engine, IW engine]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: IW engine
Context triple: [Call of Duty: Black Ops, engine, IW engine]
  • A. IW engine chosen
    The IW engine is a proprietary game engine developed by Infinity Ward and used across multiple Call of Duty titles, including those created by Treyarch.
  • B. IW 2.0
    IW 2.0 is a specific release of the IW engine software, representing an updated iteration with improvements and new features over earlier versions.
  • C. IW
    IW is the common abbreviation for Infinity Ward, a prominent video game developer best known for creating the Call of Duty franchise.
  • D. Void Engine
    Void Engine is a proprietary game engine developed by Arkane Studios, known for powering visually rich, immersive first-person games like Dishonored 2 and Deathloop.
  • E. The Wonder Engine
    The Wonder Engine is a humorous and darkly imaginative fantasy novel by T. Kingfisher that continues the adventures begun in Clocktaur War, blending quirky characters, inventive worldbuilding, and sharp dialogue.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d6aae6b14c81908dc5a74bad7591f9 completed April 8, 2026, 7:22 p.m.
NER Named-entity recognition batch_69d8946594348190935106132fd18028 completed April 10, 2026, 6:10 a.m.
NED1 Entity disambiguation (via context triple) batch_69ee86f246848190a5b020c3e05d02dd completed April 26, 2026, 9:43 p.m.
Created at: April 8, 2026, 9:38 p.m.