Triple

T11550869
Position Surface form Disambiguated ID Type / Status
Subject Warnock algorithm E273884 entity
Predicate relatedTo P37 FINISHED
Object z-buffer algorithm
The z-buffer algorithm is a computer graphics technique for hidden surface determination that stores depth information for each pixel to correctly render overlapping objects in 3D scenes.
E932699 NE FINISHED

Provenance (5 batches)

Stage Batch ID Job type Status
creating batch_69d6aae4dfa48190a3ab0b19a159a3c5 elicitation completed
NER batch_69d88a83f1e88190aabf11a4c8a6c9e5 ner completed
NED1 batch_69e6e8396ed081909bdf381db3dacd62 ned_source_triple completed
NED2 batch_69e6f9144afc819081ee7f78e32ad39a ned_description completed
NEDg batch_69e6ef8fca248190bc2fdd8457258874 nedg completed
Created at: April 8, 2026, 9:37 p.m.