Triple
T11547142
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Soulbinds system |
E273801
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | player progression system |
C30207
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: player progression system Context triple: [Soulbinds system, instanceOf, player progression system]
-
A.
movement training system
A movement training system is an integrated framework of tools, methods, and feedback mechanisms designed to assess, guide, and improve the quality, efficiency, and safety of human movement.
-
B.
online ranking system
An online ranking system is a digital platform that collects, processes, and displays ordered evaluations of items, users, or content based on defined criteria such as performance, popularity, or user feedback.
-
C.
video game level
A video game level is a distinct, self-contained segment of a game’s world that defines specific objectives, challenges, environments, and progression for the player.
-
D.
sports award system
A sports award system is a structured framework that defines, tracks, and allocates honors, trophies, and recognitions to athletes or teams based on their performance, achievements, and predefined criteria.
-
E.
sports classification system
A sports classification system is a structured framework that categorizes sports based on shared characteristics such as physical demands, rules, equipment, environment, and competitive format to enable organization, analysis, and comparison.
- F. None of above. chosen
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d6aae4dfa48190a3ab0b19a159a3c5 |
completed | April 8, 2026, 7:22 p.m. |
Created at: April 8, 2026, 9:37 p.m.