Triple

T11546835
Position Surface form Disambiguated ID Type / Status
Subject Through the Fire and Flames E273794 entity
Predicate videoGameReputation P100043 FINISHED
Object extreme difficulty in rhythm games LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: extreme difficulty in rhythm games | Statement: [Through the Fire and Flames, videoGameReputation, extreme difficulty in rhythm games]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: videoGameReputation
Context triple: [Through the Fire and Flames, videoGameReputation, extreme difficulty in rhythm games]
  • A. videoGame
    Indicates that one entity is a video game associated with, created by, or otherwise related to another entity.
  • B. metacriticPlatform
    Indicates the platform (such as console, PC, or device) on which a work is evaluated or listed in Metacritic.
  • C. relatedGame
    Indicates that one game has a notable connection or association with another game, such as shared content, themes, or series.
  • D. metacriticReception
    Indicates the critical reception or review score an entity received on Metacritic.
  • E. notableGame
    Indicates that a particular game is especially significant, prominent, or well-known in relation to the associated entity.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d6aae4dfa48190a3ab0b19a159a3c5 completed April 8, 2026, 7:22 p.m.
NER Named-entity recognition batch_69d886e3ad548190b2c88332f5d919bd completed April 10, 2026, 5:13 a.m.
PD Predicate disambiguation batch_69d8087cbe7c819085680f3d67ccc978 completed April 9, 2026, 8:13 p.m.
PDg Predicate description generation batch_69d822f00a088190ac6b48e45e743899 completed April 9, 2026, 10:06 p.m.
Created at: April 8, 2026, 9:37 p.m.