Triple

T11540897
Position Surface form Disambiguated ID Type / Status
Subject Infinity Ward E273669 entity
Predicate multiplayerDesign P80143 FINISHED
Object online competitive multiplayer modes LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: online competitive multiplayer modes | Statement: [Infinity Ward, multiplayerDesign, online competitive multiplayer modes]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: multiplayerDesign
Context triple: [Infinity Ward, multiplayerDesign, online competitive multiplayer modes]
  • A. multiplayerFeature
    Indicates that the subject supports or involves multiple users participating together, typically at the same time within the same activity or environment.
  • B. multiplayerType chosen
    Indicates the type or mode of multiplayer interaction supported between participants.
  • C. multiplayerDeveloper
    Indicates that an entity is the developer responsible for creating or implementing the multiplayer functionality of another entity (such as a game or application).
  • D. hasMultiplayer
    Indicates that an entity (such as a game or application) supports a mode where multiple users can participate or interact simultaneously.
  • E. supportsOnlineMultiplayer
    Indicates that the subject provides functionality for multiple users to play together over an online network.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d6aae4dfa48190a3ab0b19a159a3c5 completed April 8, 2026, 7:22 p.m.
NER Named-entity recognition batch_69d886deed5c81908e5c38156064f882 completed April 10, 2026, 5:13 a.m.
PD Predicate disambiguation batch_69d80879fdb48190be6dacc8aa63c809 completed April 9, 2026, 8:13 p.m.
Created at: April 8, 2026, 9:37 p.m.