Triple

T11405063
Position Surface form Disambiguated ID Type / Status
Subject Marty Ingels E270214 entity
Predicate voicedCharacter P2000 FINISHED
Object Pac-Man E367894 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Pac-Man | Statement: [Marty Ingels, voicedCharacter, Pac-Man]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Pac-Man
Context triple: [Marty Ingels, voicedCharacter, Pac-Man]
  • A. Pac-Man chosen
    Pac-Man is a classic arcade video game character created by Namco, known for navigating mazes while eating pellets and avoiding ghosts.
  • B. Pac-Man
    Pac-Man is the ring nickname of Filipino boxing legend Manny Pacquiao, reflecting his aggressive, relentless fighting style.
  • C. Pacman
    Pacman is a lightweight, command-line package manager originally developed for Arch Linux, known for its speed and simple binary package handling.
  • D. Q*bert
    Q*bert is a classic 1980s arcade video game character known for hopping diagonally on isometric cubes while avoiding enemies and obstacles.
  • E. Space Invaders
    Space Invaders is a classic 1978 arcade shoot-'em-up video game in which players defend Earth from descending waves of alien invaders.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d6aaddeaa8819088b30ef7b50598c9 completed April 8, 2026, 7:22 p.m.
NER Named-entity recognition batch_69d8014c820c81908538ba4a08e13230 completed April 9, 2026, 7:43 p.m.
NED1 Entity disambiguation (via context triple) batch_69e58d56608481908dbb19daa2abfc0a completed April 20, 2026, 2:20 a.m.
Created at: April 8, 2026, 9:34 p.m.