Triple
T11376408
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Final Doom |
E269480
|
entity |
| Predicate | numberOfMegawads |
P98967
|
FINISHED |
| Object | 2 |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: 2 | Statement: [Final Doom, numberOfMegawads, 2]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: numberOfMegawads Context triple: [Final Doom, numberOfMegawads, 2]
-
A.
multiplayerMapCountAtLaunch
Indicates the number of multiplayer maps that are available when the game is first launched.
-
B.
numberOfInvaders
Indicates the quantity of entities classified as invaders associated with a given subject or context.
-
C.
numberOfWaves
Indicates the count of distinct wave events or oscillations associated with a given entity or interaction.
-
D.
numberOfLabyrinths
Indicates the quantity of labyrinths associated with a given entity or context.
-
E.
replacementGamesCount
Indicates the number of substitute or replacement games associated with an event, schedule, or entity.
- F. None of above. chosen
Provenance (4 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d6aacca1048190b39dbbc2174616fa |
completed | April 8, 2026, 7:21 p.m. |
| NER | Named-entity recognition | batch_69d800160a1c81909d115bf89fe54a49 |
completed | April 9, 2026, 7:37 p.m. |
| PD | Predicate disambiguation | batch_69d7e7022d508190996f9be0847c2b41 |
completed | April 9, 2026, 5:50 p.m. |
| PDg | Predicate description generation | batch_69d80010712c819089ea2e31e664abe1 |
completed | April 9, 2026, 7:37 p.m. |
Created at: April 8, 2026, 9:33 p.m.