Triple
T11341581
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Theodore Gill |
E268609
|
entity |
| Predicate | familyName |
P18
|
FINISHED |
| Object | Gill |
E159984
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Gill | Statement: [Theodore Gill, familyName, Gill]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Gill Context triple: [Theodore Gill, familyName, Gill]
-
A.
Gill
chosen
Gill is a surname of English and Scottish origin borne by numerous notable individuals across various fields.
-
B.
Gill
Gill is a scarred, tough-but-caring Moorish idol fish from Disney-Pixar’s Finding Nemo who mentors Nemo and leads escape plans in the dentist’s aquarium.
-
C.
Gillam
Gillam is a small remote community in northern Manitoba, Canada, known as a service and access point for nearby wilderness areas and hydroelectric developments.
-
D.
Gill Grunt
Gill Grunt is a water-element Skylander character, a heroic gillman marine with a harpoon gun and water cannon, from the Skylanders video game series.
-
E.
Garsiv
Garsiv is a warrior prince and loyal brother to the protagonist in the fantasy action-adventure film "Prince of Persia: The Sands of Time."
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d6aacb1f0881908c84a349fd1be047 |
completed | April 8, 2026, 7:21 p.m. |
| NER | Named-entity recognition | batch_69d7ea1e360c8190a02d1e2d1d6f4b5d |
completed | April 9, 2026, 6:04 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69e5434f04388190813e8beb1b5af55a |
completed | April 19, 2026, 9:04 p.m. |
Created at: April 8, 2026, 9:33 p.m.