Triple
T11301617
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | The Dixie Stop |
E267605
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | fictional convenience store |
C7523
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: fictional convenience store Context triple: [The Dixie Stop, instanceOf, fictional convenience store]
-
A.
fictional tavern
A fictional tavern is an imagined social gathering place, often in fantasy or historical settings, where characters meet to eat, drink, rest, exchange information, and advance the story’s plot.
-
B.
fictional city
A fictional city is an imagined urban environment, complete with its own geography, culture, history, and social structures, created to serve as the setting for stories or speculative worlds.
-
C.
fictional company
chosen
A fictional company is an imagined business entity created for storytelling, simulation, or illustrative purposes, complete with its own brand, structure, and operations but without real-world legal or commercial existence.
-
D.
fictional casino
A fictional casino is an imagined gambling establishment, often used in stories or games, that provides a stylized setting for chance-based entertainment, high stakes, and dramatic interactions.
-
E.
novelty shop
A novelty shop is a retail store that specializes in selling humorous, quirky, or unusual items and gifts intended primarily for amusement or as conversation pieces.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d6aac993a08190a6f36445ebaf9a43 |
completed | April 8, 2026, 7:21 p.m. |
Created at: April 8, 2026, 9:32 p.m.