Triple
T11250455
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Quake Live |
E266309
|
entity |
| Predicate | basedOn |
P98
|
FINISHED |
| Object | Quake III Arena |
E266309
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Quake III Arena | Statement: [Quake Live, basedOn, Quake III Arena]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Quake III Arena Context triple: [Quake Live, basedOn, Quake III Arena]
-
A.
Quake
Quake is a landmark first-person shooter video game known for its pioneering fully 3D graphics, fast-paced multiplayer, and influential modding community.
-
B.
Quake
Quake is a Marvel Comics superhero, also known as Daisy Johnson, who possesses powerful seismic (earthquake-generating) abilities and frequently works with S.H.I.E.L.D.
-
C.
Quake II
Quake II is a 1997 first-person shooter video game known for its fast-paced sci-fi combat, influential multiplayer, and advanced 3D graphics engine.
-
D.
Quake 4
Quake 4 is a sci-fi first-person shooter video game developed by Raven Software and id Software, continuing the Strogg-focused narrative of the Quake series.
-
E.
Quake Live
chosen
Quake Live is a free-to-play, browser-based adaptation of the classic arena shooter Quake III Arena, focused on fast-paced multiplayer combat and competitive play.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d6aac7953c8190b82caf9d7640fdf9 |
completed | April 8, 2026, 7:21 p.m. |
| NER | Named-entity recognition | batch_69d7e93212448190b46b3799b0bdfa0f |
completed | April 9, 2026, 6 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69e6241c42fc8190a8539406248a535c |
completed | April 20, 2026, 1:03 p.m. |
Created at: April 8, 2026, 9:31 p.m.