Triple
T11249949
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Compulsion Games |
E266298
|
entity |
| Predicate | notableWork |
P4
|
FINISHED |
| Object | Contrast |
E914198
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Contrast | Statement: [Compulsion Games, notableWork, Contrast]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Contrast Context triple: [Compulsion Games, notableWork, Contrast]
-
A.
Contrast
chosen
Contrast is a puzzle-platform video game by Compulsion Games that blends 1920s film noir aesthetics with a unique mechanic of shifting between 3D environments and 2D shadows.
-
B.
Contrasts
"Contrasts" is a seminal 1836 work of architectural criticism by Augustus Welby Northmore Pugin that champions Gothic architecture and attacks the moral and aesthetic shortcomings of contemporary industrial-era design.
-
C.
Contrasts
"Contrasts" is a jazz album by pianist and composer Erroll Garner, showcasing his distinctive, lyrical improvisational style.
-
D.
Contrast of Forms
Contrast of Forms is an early abstract painting by Fernand Léger that explores dynamic geometric shapes and bold color contrasts, marking a key step toward his distinctive modernist style.
-
E.
law of simultaneous contrast of colors
The law of simultaneous contrast of colors is a principle in color theory stating that the perception of a color is strongly influenced by adjacent colors, often causing shifts in hue, brightness, or intensity.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d6aac7953c8190b82caf9d7640fdf9 |
completed | April 8, 2026, 7:21 p.m. |
| NER | Named-entity recognition | batch_69d7e93212448190b46b3799b0bdfa0f |
completed | April 9, 2026, 6 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69e4f40019588190864c59e8451e80bd |
completed | April 19, 2026, 3:25 p.m. |
Created at: April 8, 2026, 9:31 p.m.