Triple

T11249948
Position Surface form Disambiguated ID Type / Status
Subject Compulsion Games E266298 entity
Predicate hasWork P6260 FINISHED
Object Contrast
Contrast is a puzzle-platform video game by Compulsion Games that blends 1920s film noir aesthetics with a unique mechanic of shifting between 3D environments and 2D shadows.
E914198 NE FINISHED

How this triple was built (4 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Contrast | Statement: [Compulsion Games, hasWork, Contrast]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Contrast
Context triple: [Compulsion Games, hasWork, Contrast]
  • A. Contrasts
    "Contrasts" is a seminal 1836 work of architectural criticism by Augustus Welby Northmore Pugin that champions Gothic architecture and attacks the moral and aesthetic shortcomings of contemporary industrial-era design.
  • B. Contrasts
    "Contrasts" is a jazz album by pianist and composer Erroll Garner, showcasing his distinctive, lyrical improvisational style.
  • C. Contrast of Forms
    Contrast of Forms is an early abstract painting by Fernand Léger that explores dynamic geometric shapes and bold color contrasts, marking a key step toward his distinctive modernist style.
  • D. law of simultaneous contrast of colors
    The law of simultaneous contrast of colors is a principle in color theory stating that the perception of a color is strongly influenced by adjacent colors, often causing shifts in hue, brightness, or intensity.
  • E. In Contradiction
    *In Contradiction* is a landmark philosophical work by Graham Priest that develops and defends dialetheism, the view that some contradictions can be true.
  • F. None of above. chosen
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Contrast
Triple: [Compulsion Games, hasWork, Contrast]
Generated description
Contrast is a puzzle-platform video game by Compulsion Games that blends 1920s film noir aesthetics with a unique mechanic of shifting between 3D environments and 2D shadows.
NED2 Entity disambiguation (via description) gpt-5-mini-2025-08-07
Target entity: Contrast
Target entity description: Contrast is a puzzle-platform video game by Compulsion Games that blends 1920s film noir aesthetics with a unique mechanic of shifting between 3D environments and 2D shadows.
  • A. Contrasts
    "Contrasts" is a seminal 1836 work of architectural criticism by Augustus Welby Northmore Pugin that champions Gothic architecture and attacks the moral and aesthetic shortcomings of contemporary industrial-era design.
  • B. Contrasts
    "Contrasts" is a jazz album by pianist and composer Erroll Garner, showcasing his distinctive, lyrical improvisational style.
  • C. Contrast of Forms
    Contrast of Forms is an early abstract painting by Fernand Léger that explores dynamic geometric shapes and bold color contrasts, marking a key step toward his distinctive modernist style.
  • D. law of simultaneous contrast of colors
    The law of simultaneous contrast of colors is a principle in color theory stating that the perception of a color is strongly influenced by adjacent colors, often causing shifts in hue, brightness, or intensity.
  • E. In Contradiction
    *In Contradiction* is a landmark philosophical work by Graham Priest that develops and defends dialetheism, the view that some contradictions can be true.
  • F. None of above. chosen

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d6aac7953c8190b82caf9d7640fdf9 completed April 8, 2026, 7:21 p.m.
NER Named-entity recognition batch_69d7e93212448190b46b3799b0bdfa0f completed April 9, 2026, 6 p.m.
NED1 Entity disambiguation (via context triple) batch_69e4cc76b10c8190962b21c4cad6ce8f completed April 19, 2026, 12:37 p.m.
NEDg Description generation batch_69e4d9eb79608190b7ed108906f4e2bf completed April 19, 2026, 1:34 p.m.
NED2 Entity disambiguation (via description) batch_69e4df50eebc8190a4fe0aba7dc9fa62 completed April 19, 2026, 1:57 p.m.
Created at: April 8, 2026, 9:31 p.m.