Triple
T11249909
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Undead Labs |
E266297
|
entity |
| Predicate | gameTheme |
P98688
|
FINISHED |
| Object | zombies |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: zombies | Statement: [Undead Labs, gameTheme, zombies]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: gameTheme Context triple: [Undead Labs, gameTheme, zombies]
-
A.
albumTheme
Indicates that one entity is the central subject, concept, or motif that thematically unifies the other entity, which is an album.
-
B.
gameTitle
Indicates the name or title assigned to a particular game in the relationship.
-
C.
homeGamesOf
Indicates that the subject is a home game (or set of home games) played by the specified team or entity.
-
D.
gameGenreContext
Indicates the genre or type of game associated with a given game entity or gaming context.
-
E.
dramaticTheme
Indicates that a work, scene, or narrative centers around a particular dramatic subject, motif, or emotional conflict as its main thematic focus.
- F. None of above. chosen
Provenance (4 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d6aac7953c8190b82caf9d7640fdf9 |
completed | April 8, 2026, 7:21 p.m. |
| NER | Named-entity recognition | batch_69d7e93212448190b46b3799b0bdfa0f |
completed | April 9, 2026, 6 p.m. |
| PD | Predicate disambiguation | batch_69d78793c00481908a3f764b610b77a4 |
completed | April 9, 2026, 11:03 a.m. |
| PDg | Predicate description generation | batch_69d796cf74308190a5b29d0dd82954a2 |
completed | April 9, 2026, 12:08 p.m. |
Created at: April 8, 2026, 9:31 p.m.